Configuring ocean material

MI_PlanetOcean has quite a few features:

  • Single Layer Water shading model, that provides scattering and absorption

  • Subsurface scattering. Depending on your ocean sphere radius you might want to tweak subsurface parameters to meet your expectations.

  • Waves attenuation at the shoreline

  • Wave foam and foam around objects (both distance field based)

  • Ocean slicks and sparkles.

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